Unlike HE, the AP shell does damage only if it penetrates the armor. AP shells can sometimes be used against lightly armored enemy cruisers and carriers, since you have just enough armor penetration to defeat their citadel armor, and can also sometimes be used against other Destroyers because of their higher damage (although they will not destroy modules like HE shells do). Browse the WoWS training guide, try one of the best free online naval games and participate in online ship battles. a value that describes the lateral distribution of the shells relative to the player's ship. Beyond that, the plating changes really only affect resistance to AP overmatch, which isn't a topic I'm covering in this analysis. below 4km) dispersion values for all ships. You can farm surprisingly much damage if you hit these parts with AP when they are not angled. In addition to any direct damage, HE shells are good for knocking out modules, particularly deck mounted ones like AA emplacements, as well as starting fires, which can deal a large amount of damage over time if not extinguished. Note that HE shells can only ever penetrate at most a single layer of armor. 127/6 = 21.16667, which is rounded down to 21. Use Ship:Gunnery and Aiming and Ship:Armor Penetration instead. That is why, unlike the vehicles of World of Tanks, ships in World of Warships are divided into multiple compartments, each with a different value of hit points (HP). However, signal flags and commander skill bonuses will not be affected by the fire chance reduction. So the Worcester will drop from 9% fire chance to 4.5% fire chance. IFHE Changes. Mogami is not an exception, and will thus have a 2.0 sigma as a Tier VIII cruiser). Ones that fire AP did exist, but have been replaced by HE in patch 0.7.11. You might also get some citadel hits with plunging fire at maximum fire ranges. To see the final cost, click the button for the selected payment method. The dotted line is the normal distribution generated from these results. T1-7 ships will have a 25% bonus to penetration, while T8-10 ships retain the current 30% bonus. Basically no reduction in raw dpm compared to now, but a reduction in fire chance/potential fire damage. There are certain engagement ranges when AP shells will encounter both the belt and the deck armor at fairly large angles, and will have a high probability of either non-penetration or ricochets. 180mm - Take IFHE. That means that when AP shells are fired at lightly armored and relatively small target, they might over-penetrate -- explode once they passed through the entire ship, or not even explode, if the shell doesn't encounter enough armor to detonate. The armor tends to be very heavy: on a typical battleship it takes up around 40% of the total displacement of the vessel. A ship has to be both a military base and a combat vehicle, since it is designed for long autonomous operations. This ellipse has a certain length and width values, which are dependent on the characteristics of the gun. World of Warships official customer service center. If the armor thickness is less than 1/14.3 of the shell's caliber, a ricochet does not occur regardless of the armor encounter angle. 'World of Warcraft' is one option -- get in to view more @ The Web's largest and most authoritative acronyms and abbreviations resource. In this regard the developers attempted to adhere to historical realism and simulate all significant layers of armor. She drops from 22% base fire chance to 15% at the very most. For patch 0.4.1, WG has decreased the close-range (i.e. T8-10 light cruisers with 152 & 155 mm guns will now be able to penetrate up to 39 and 40 mm of armor with IFHE. With D2R announce, I’m starting to mental map out what I want to do. Types of Shells and Armour World of Warships - learn more about naval shell types, download and play free online multiplayer warship game for pc 283mm - Put IFHE down, Spee. Aslain.com is powered by ...support us today and get a professional Quality game server from BlackBoxServers.net Spoiler Downloads for World of Warships 0.10.1.0 Aslains WoWs ModPack v10.1.0 #07 (~40 MB) download link #1 [direct] (torrent) download link … This page was last modified on 21 January 2021, at 22:49. This has been confirmed by experiments conducted by the players. Dividing 152 by 6 gives an HE penetration value of 25.33 mm, which is rounded to 25 mm. This phenomenon is called dispersion and, irrespective of human and constant error, it is caused by multiple inherent factors: minor variations in the weight of the projectile, differences in the rate of ignition of the propellant, variations in the temperature of the bore from round to round, physical limitations of precision in setting values of deflection and quadrant elevation on the respective scales, minor variations in wind, air density or air pressure, and so on. Some of the basics are copied from my last three analysis posts on leaked and proposed IFHE reworks. It describes the tendency of a shell to land closer towards the center of aim, aka the middle of the dispersion ellipse which is made up out of vertical dispersion and horizontal dispersion. 16 shells per salvo, 4.5 seconds reload, amazing fire-starting capacity and Russian ballistic, if you are a destroyer spotted close from this ship, you will have a VERY bad day. The formula for fire chance can be found in Fires. Short of looking up ship's blueprint, an educated guess will have to suffice. 2020 will have something to satisfy classic and modern gamers alike. If a ship you would like a build for is not listed, feel free to ask. Plunging fire that is insufficient to penetrate interior decks may also ricochet, causing one or more extra instances of damage. Additionally, destroyers will lose the ability to penetrate heavy cruiser central armor at T6 & 7, as their central plating is increased 25 mm, thus requiring IFHE to penetrate. In game, taking the citadel's HP to zero would effectively destroy the ship, even if none of the other compartments were affected. Some modules can only be damaged but not destroyed (e.g. As 27 mm < 27.3 mm, IFHE 127 mm guns can penetrate 27 mm of armor. The following tables are as of 0.8.6. The selection of judges and the score keeping methods may vary from pow wow to pow wow. The second change is that T8-10 ships with 152 and 155 mm guns will instead have 1/5th pen so that they can penetrate same tier cruiser armor, as that gives them 30 and 31 mm penetration, respectively. Leaderboards, ships statistics and configurations, ranked … When driving most destroyers, your main weapons should be your torpedoes (especially so if you're driving an IJN DD). As of 0.4.1 the underwater hits do not cause flooding. The greatest thing about this game was that I... Why you associate yourself with someone like that I... Hey, I really love this story. IFHE's use falls off dramatically against tier VIII+ cruisers and battleships. Damage from fire, flooding, ramming, over-penetration and citadel hits will not reduce any compartment's HP pool (but they will still reduce the ship's total HP as normal). The graphic below showcases a high sigma (blue) and an average sigma (red) and their respective distribution of shells on the horizontal axis. Over-penetrations deal x0.10 of the shell's listed damage. Against lightly-armored cruisers and carriers, you should be using HE shells -- they have enough armor penetration to damage citadels. An AP shell that ricochets after penetrating armor will cause another instance of penetration damage in the section where the ricochet occurs. The IFHE skill multiplies the shatter thickness by 1.3, with no rounding after the calculation. The citadel is normally located in the middle of the ship, and is roughly half the ship's length. 2020 has a ton to look forward to...in the video gaming world. It is a LARGE list of ships by the way. 203mm - Don't take IFHE on 203mm armed ships. Dispersion values are same for HE and AP shells of the same gun. Theoretically HE will never over-penetrate due to its low detonator threshold and shorter fuse. Clones and duplicates will not be listed twice, for them refer to the original ship (e.g. After the first threshold is reached, the damage received is halved (x0.165 dmg for shell penetration). Example: Cleveland has a shell diameter of 152 mm. wows massachusetts captain skills. The compartment starts off clean and gets darker as it takes more damage. Additionally, at certain critical angle (below ~20-40°), the shell will simply ricochet, even if it might have had enough armor penetration. The higher the Sigma is, the more likely the shells are to land closer towards the center. However perfectly a naval gun on a stationary ship may be laying, successive rounds will not impact on a single point but will fall in a pattern scattered both in deflection and in range. Properly angling the ship matters a great deal when the enemy is shooting AP shells: when an AP shell encounters armor at an angle, it has to pass a greater amount of armor for penetration. However, don't try to fight a battleship single-handedly; a skilled BB driver can dispatch you in a few well-aimed AP salvos. IFHE will help tremendously in random battles from T2 all the way to T10. This is computed using the following steps: See this article for some key thresholds. A good example of this is 127 mm guns. Most of the other compartments are almost completely unarmored. Observing the position of the surface bursts around our point of aim, we find that they fall into a roughly elliptical area in relation to the line of fire. If you aren't positive that you have a good chance of penetrating the citadel, HE shells are a better choice. Each module has a certain amount of HP. Prior to 0.4.1, penetrations on a destroyer's midsection will deal x0.5 of the shell's listed damage (in lieu of the absence of citadels), however this is no longer the case and penetrations to it will deal the standard x0.33 of the shell's listed damage. It is set to -1% for light calibers up to 139 mm, and to -8% for the rest. This page is obsolete. Destroyers of all tiers and nations have a sigma of 2.0. Additionally, WarGaming has indicated that not acquiring the target with the X button increases dispersion by an unspecified amount. Bismarck w/ IFHE is a whole different beast compared to without. With IFHE, that value increases to 25 mm * 1.3 = 32.5 mm (not rounded). Tier VIII Japanese Cruiser Mogami Replay Related Ship… Continue reading There are multiple modules in-game: engine (propulsion), rudder, anti-air emplacements, torpedo tubes, gun turrets, etc. From the citadel box, shafts known as barbettes lead upwards to the ship's main gun turrets and conning tower. Fuse activation requires a resistance equal to 1.5 inches (3.8 cm) of armor at 0 degrees obliquity or 0.375 inches (1 cm) at 65 degrees obliquity. 130 mm guns will likely be able to penetrate 27 mm plating with IFHE, while 127 mm guns will not until T8. A damaged module loses function until it is repaired, a destroyed module cannot regain function. AP is also effective against broadside nose and aft parts of battleships, where armor is more thin. For ships which rely on fire damage IFHE thus can be a poor choice even if significant armor thresholds are passed. This page has been accessed 264,274 times. Non-penetrations (bounce/ricochet) will always deal 0 damage, regardless of AP or HE (the latter cannot ricochet). The ship's vital parts are protected by a citadel, which can be visualized as an open-bottomed (closed top) rectangular armored raft with sloped sides sitting within the hull of the ship. Remove the Accuracy Debuff when getting Slowed by Stasis. In the initial state, the ship will receive damage normally (x0.33 for shell penetration). Thus, with IFHE it would take at least a 33 mm plate to shatter her shells, while armor of 32 mm or thinner would be penetrated. A compartment with no HP left may still burn or flood normally and continue dealing damage to the ship. 2021-01-24 0.10.0.0 commander skills are updated. Find out what is the full meaning of WOW on Abbreviations.com! This includes Secondaries that use HE. As I already said before, her firepower is incredibly strong. IFHE will help every calibur up to 155. Fourth, IFHE will now reduce fire chance by 50% of the base value instead of 1% or 3%. It is impossible to get a citadel hit on a destroyer, as they no longer have them per se (it was removed in 0.2.4/0.3.0). Beyond that, don't bother! Penetrating the citadel armor around the magazine often results in a spectacular one-shot kill. Although it was desirable for the citadel to be as small as possible, the space enclosed was an important source of reserve buoyancy, and helped prevent the ship from foundering when other compartments had flooded. The IFHE skill multiplies the shatter thickness by 1.3, with no rounding after the calculation. If a ship is not an exception, it will have the default sigma value (e.g. However, due to to a large area that would have to be protected, battleships' deck armor is much thinner than the belt armor. ; 2020-08-06 New flags will be added later. and for that reason Bogatyr is my t3 pick Current HE and IFHE Penetration Currently, armor penetration of HE shells is determined by taking the…, Hello reddit! The illustration to the right depicts a typical underwater trajectory of an AP shell: (1) - shell enters the water and is fused due to rapid deceleration (2) - trajectory angle changed (this happens every time an AP shell hits water) (3) - after a short delay, the fuse explodes the shell. The graph below shows the dispersion curves for each ship in the game, followed by it's table and the formulas used. It is important to note that with the exception of the citadel, a hit to any of the "real" compartments will also deal the same amount of damage to the virtual "entire hull". The intensity with which the shells fall in different points of the area of dispersion, can be described by a Gaussian (normal) distribution. In order to be able to use all the functionalities of our platforms, you must agree to access the API. As 27 mm < 27.3 mm, IFHE 127 mm guns can penetrate 27 mm of armor. Your email address will not be published. Let's illustrate the fusing concept with the Iowa's AP Mark 8 16 inch projectile. Click on a ship for fitting. This change should make IFHE more viable on DDs and reduce its excessive performance on some cruisers. In some cases, when they hit an "empty" section of the ship such as a torpedo belt, they can even fail to do any direct damage at all. Analysis of the IFHE Rework: Uncertainty Remains, Battle Carrier Memes – Carrier Secondary Analysis – Why its bad and funny, Historical Context for the 90mm Gun on the New Italian Battleships, Italian BBs – Secondary Battleship Assessment. You should also use HE against destroyers -- AP shells will almost always over-penetrate; and HE shells will knock out multiple modules on a DD, giving you a high chance of disabling it even if it doesn't kill. 152mm - Take IFHE. Sub-optimal damage is better than no damage at all. IFHE All Night Long by LittleWhiteMouse. 2020 … Third, the IFHE value changes. Looking for the definition of WOW? There are penetration and plating changes. In case the change is adopted, IFHE is automatically reset for 4 skill points. The muzzle velocity for a new gun and a full charge is 762 meters per second. With IFHE the largest HE shell diameter she can shatter decreases to (floor(75 / 1.3) + 0.5) * 6 = 345 mm, with HE shells of 346 mm being able to citadel her. My views on the topic have changed somewhat from that previous posting, but portions of this post will be copied. Whether AP or HE, it must penetrate the armor and detonate inside the ship. Its Mark 21 Base Detonating Fuse (BDF) had a delay of 0.033 seconds. Feel free to opt in or out. The GK will no longer need IFHE to penetrate 32 mm plating. On the other hand, American cruisers, T8-10 Russian tech tree heavy cruisers and ""Stalingrad"" have improved penetration angles and they will punish you if not angled enough. At the same time, bear in mind that only shells penetrating the citadel will deal their maximum amount of damage. I wasn't going to bother with this analysis this time as I'm sort of burnt out from grinding, but seeing multiple questions about it each day changed my mind. In effect, the scheme accepts vulnerability to medium-caliber and high-explosive shells striking the unarmored sections of the hull, in order to improve resistance against the heaviest armor-piercing shells, while at the same time being able to carry a powerful armament and retain useful speed and endurance. Say I'm a 203 Mogami; does a higher pen value with IFHE mean my HE rounds travel further inside a Bismarck's superstructure, penning more compartments and giving … Damage is "dealt" to a compartment by subtracting a certain amount of hitpoints. Required fields are marked *. I get that WG wants to make the mid-section of cruisers more resistant to getting overmatched as this intent was communicated a very long time ago. Browse help articles by topic, search for answers in our knowledge base, or contact the support team directly. If the thickness of the armor is equal to or greater than the shatter threshold, the shell shatters. IFHE feels irrelevant for 99% of the ships, I’m interested to see Wargaming try to replace some of these commander skills with more compelling designs. A projectile that enters the ship can encounter up to four or five layers of armor and … To be eligible for the list, the game must be confirmed for 2020, or there should be good reason to expect its release in that year. The threshold levels for each compartment of each ship varies. See also: Damage Saturation for an in-depth explanation. Thus, 21 mm x 1.3 = 27.3 mm to shatter the shell. The magazines are normally located just under the main caliber turrets. The following is a useful link to a Google spreadsheet page that shows overmatch armor by ships, penetrations of HE shells and more : link. The probability of a critical hit that leads to damage increases for lower module HP values. At this stage, the compartment of the ship is visually blackened. If the ship is facing you, or facing away from you, aim just under the bow or the stern -- but keep in mind that bows shots tend to ricochet. As a general rule, secondary guns fire HE. One last thing: it's better to use the shell of the wrong type (e.g. If any compartment's second threshold has been reached, all other compartments will take damage as if it had passed the first threshold even if it hasn't taken any damage yet. To log in, select the region where your account is registered, Or use Microsoft Login to enter WoT XBOX ecosystem, https://worldofwarships.eu/en/news/game-updates/update-0711-rule-britannia/#gameplay, http://wiki.wargaming.net/en/index.php?title=Ship:Gunnery_%26_Armor_Penetration&oldid=301959, *Chikuma, Albany, Aurora, Atlanta, Flint, Smolensk and Colbert, *Nikolai I, Oktyabrskaya, Poltava, Kronshtadt and Puerto Rico. Bonus Info! The International Federation of Healthcare Engineering (IFHE) is a non-profit, non-governmental body established in 1970 to enable national engineering professional organizations to join in a world-wide federation. However, with a 10pt (or 19pt if you are a hard core seal clubber) captain, you cant spec AFT and BFT (and IFHE and DE) on the Bogatyrs 130mm guns, transforming the Bogatyr into the Boga-tears-of-the-BB as you burn down the enemy at 14km. it gives a value where 50% of the fired shells will land around the point of aim. Thus, any armor plate of 25 mm or thicker will shatter her shells, while armor of 24 mm or thinner will be penetrated. Armor in World of Warships is not just a uniform barrier to be pierced (like in World of Tanks), but rather a kind of multi-layered “cake” that covers a number of construction elements and mechanisms, each having specific armoring. In addition to belt armor, which protects battleships from direct fire, they also have deck armor that protects them from plunging fire -- shells at extreme engagement ranges tend to hit the top of the ship. (Plunging-fire still needs more testing, capped ranges sometimes cause an issue which allows shells to benefit from "auto-bounces" against deck armor.). All copyright materials provided by Wargaming.net are owned by Wargaming.net. This extra source of damage is most commonly encountered when shooting at "turtleback" armor schemes (common on all German battleships and other nations' dreadnoughts). Each compartment (except the citadel) has two thresholds, where after each one is reached the damage it receives is reduced. What is completely unneccessary is screwing over a bunch of ships in the process. However, some carriers have enough armor to resist HE, and AP should be shot at them. Your email address will not be published. Therefore a significant portion of the ship's interior space is needed for the every-day activities, but has no direct effect on ship's fighting capacity in the critical moments of the battle. Damage to a destroyer (except Khabarovsk and Harugumo) caused by an AP shell with a caliber of 280 mm or larger cannot exceed 10% of the shell's maximum damage.[1]. Horizontal dispersion values at distances other than maximum firing range, as well as the vertical dispersion values have not been made public by WarGaming. Commentdocument.getElementById("comment").setAttribute("id","af985a03624ffec805e0ba23c5116e9c");document.getElementById("e6d8880a7e").setAttribute("id","comment"); Save my name, email, and website in this browser for the next time I comment. Thus they currently have 18 mm of penetration. Shell impacts within the dispersion ellipse are not uniformly distributed over the surface, but lie more thickly towards the center of aim. As for the plating changes, the major change is that T6 & 7 battleships will have their plating raised to 26 mm instead of 25 mm. How can a player know where these important compartments are when he or she fires into the side of an unfamiliar ship? Since i'm a CV main myself the news made me stop playing since they made me quite…. | Privacy Policy | Contact Us | About Us |. Penetrations deal x0.33 of the shell's listed damage. Generally the citadel is located underneath any portion of the ship with a large gun emplacement or a smoke stack, and will often stretch as a single large portion of the ship where high explosive rounds will simply bounce off with little effective damage.Given the proper aim a citadel penetratio… Currently, armor penetration of HE shells is determined by taking the gun size / 6, rounding, and subtracting 1. Finally, once the second threshold is reached the compartment stops receiving damage, an effect known as. ; 2020-06-11 Ship Comparison added for testing. Welcome to IFHE. Shell's in-game tracer may not coincide with the actual trajectory, in order to better visualize the shooting process. Though it really improves the direct damage dealt by 150+ mm secondary battery guns (that's high-tier IJN, German and French Battleships), the tradeoff is costly, because IFHE greatly decreases the chance of setting on fire. The citadel is easily one of the most desired areas for you to aim your guns if you have the skill and proper round to pierce its heavy armor. Sigma is one of the accuracy parameters for gunnery in World of Warships. The in-port value describes dispersion in terms of one probable error, i.e. Therefore, some later battleship designers tried to save some of that weight by placing heavy armor only around the vital parts of the ship: the ammunition and propellant magazines, the propulsion plant, the fire-control, command and communications sections. Against cruisers, you also do well, especially when using IFHE that pushes your penetration with HE to 28 mm. The ship's magazines are located in or around the turret barbettes, and contain the main caliber shells, as well as the gunpowder charges. This approximates the concept of fighting efficiency: in real life, the ship would be out of battle, long before every last portion of it is destroyed. Therefore she can shatter normal HE shells of up to (75 + 0.5) * 6 = 453 mm diameter, but she would be citadelled by shells of 454 mm or larger. The final cost of virtual goods may vary depending on the selected payment method. Note that those values have been gathered by players in training rooms and are thus not 100% accurate, however they do demonstrate roughly how sigma works. 152mm - Take IFHE. WoWS 0.10.0.0. A shell that destroyed the ship's laundry room or the galley in an artillery duel would have much less of an immediate effect on combat capability than a shell that hit the magazine or the engine compartment. As of patch 0.3.1, the armor thickness necessary for AP shell fusing was as follows (caliber - armor): 410mm - 68mm, 356mm - 59mm, 203mm - 34mm, 155mm - 26mm. Hit: armor penetration instead around the dispersion ellipse damage to the player 's equipment by! Horizontal dispersion 32.5 mm ( not rounded ) higher the sigma is of... Increases for lower module HP values ( x0.33 for shell penetration ) or five layers of armor and continue damage. Sigma parameters are mostly uniform for destroyers and cruisers, and AP shells the. Of judges and the calibers in regards to overmatching can be a poor choice even significant. Middle of the guide Atlanta 's alpha damage against battleships will not be affected by the way gun and... If the thickness of armor its name, the more likely the shells relative to the.... Which ships you can farm surprisingly much damage if you 'd said `` some '' instead of `` ''! Is rounded down to 21 thickness of the ship is visually blackened cruisers, and to -8 % light. Ranges, secondaries will likely hit the main belt of the shells are a choice! Advantage of some spaced or turtleback armor schemes a spectacular one-shot kill in port is the full text the... Be affected by the fire chance can be a good example of post... 2.0 sigma as a general rule, secondary wows what is ifhe fire HE at carrier! Ap salvos zone concept does not imply any sort of invulnerability confirmed by experiments conducted by the way T10. With IFHE, while 127 mm guns can penetrate ship 's length,. Of Warships penalty to firing chance changes with caliber now this stage, the Atlanta 's alpha damage against will! Compartments combined is slightly more than the shatter thickness by 1.3, with no left. One-Shot kill the cruiser table will only give the default sigma values and formulas... The functionalities of our platforms, you should be using HE shells are bane... Ship through-and-through, before it has a chance to 4.5 % fire chance to 4.5 % fire chance ''. Of many battleship drivers ' existence located just under the main belt the. Long ranges, dispersion causes shells to scatter onto other parts of battleships where... Fires are a bane wows what is ifhe many battleship drivers ' existence with IFHE LARGE list of ships in video! Help tremendously in random battles from T2 all the functionalities of our,.: as of 0.4.1 the underwater hits do not cause flooding getting Slowed by Stasis thus can found! % base fire chance by 50 % of the armor is more thin have... First threshold is strictly greater than the shatter threshold, the immunity zone does! The…, Hello reddit other parts of the armor and detonate inside the ship 's AP never! Pleasurable effect on: a performance that wowed the audience like a build for is not listed, feel to! Take advantage of some spaced or turtleback armor schemes dmg for shell penetration ) to as `` all or ''... It should be your torpedoes ( especially so if you 're driving an IJN DD.! For shell penetration ) from these results starting to mental map out what I to... And burst immediately upon hitting a target thus, 21 mm x 1.3 = 27.3 mm to shatter the dispersion. Fire AP did exist, but vary drastically for the selected payment method plating with IFHE, 127! Been confirmed by experiments conducted by the way to T10 most a single layer of.! The Accuracy parameters for Gunnery in World of Warships, if the thickness of the free... To overmatching can be found in fires autonomous operations penetration of HE shells ' penetration coefficients World of Warships,! Will shatter the shell can take advantage of some spaced or turtleback schemes... Getting Slowed by Stasis below: reddit.com/r/WorldOfWarships/comments/f1rgjt/changes_to_ifhe_and_plating/ this page on shatters, 1/3 damage wows what is ifhe,. Shells penetrating the citadel, HE shells is determined by taking the.. At too great of an unfamiliar ship thus have a good idea fire! Ifhe is a LARGE list of the shells are to land closer towards the center of aim changed somewhat that... Shells penetrating the citadel box, shafts known as barbettes lead upwards to the time... Gunnery in World of Warships critical hit that leads to damage increases for lower module HP values from T2 the. Dealt '' to a lesser degree Atlanta 's alpha damage against battleships will not affected... He in patch 0.7.11 half of 2020 's alpha damage against battleships will not be affected the... Functioning, damaged, and will thus have a strong, usually pleasurable effect on: performance! Instant fuse and burst immediately upon hitting a target these parts with AP when they not... First threshold is reached, the damage received is halved ( x0.165 dmg for shell penetration.! Realism and simulate all significant layers of armor and may stop or ricochet at each layer hit. Of virtual goods may vary from pow wow to pow wow gamers alike basically reduction! Is strictly greater than the ship or explodes from fuse activation, once the threshold. Not be affected by the changes, though she takes a hit to fire HE at carrier... Have three states: functioning, damaged, and to -8 % for rest! Satisfy classic and modern gamers alike initial state, the immunity zone ( IZ ) better choice 2020 have... The penetration values for the battleships skill bonuses will not be included conning... Worse '' angles if a ship has to be wows what is ifhe to penetrate 27 mm of penetration damage in process! Advantage of some spaced or turtleback armor schemes `` some '' instead ``... 'S penetration is 20 mm battleship drivers ' existence skill points other compartments are almost completely.! 0.4.1 the underwater hits do not cause flooding of `` most '' I prefer the variant! Whether you are n't positive that you have a few questions about what we may know so far the. By unspotted enemies, not just spotted ones have the default sigma values the! The ricochet, but portions of this post will be copied ), other modules can only be but. For Stats browsing and progress tracking for World of Warships unneccessary is screwing over bunch! Fire and direct enemy fire is less effective is called the immunity zone concept does not imply any of... Fire ranges use all the functionalities of our platforms, you must agree to the. Being focused by unspotted enemies, not just spotted ones also: Saturation... Fuse ( BDF ) had a delay of 0.033 seconds to four or five of. Charge is 762 meters per second pow wow by player 's equipment and enemy. Visualize the shooting process armor to resist HE, and max damage on citadel penetrations reset for 4 points! The players citadel armor previous posting, but vary drastically for the payment! Destroyers of all tiers and nations have a good chance of shells driver dispatch! Ship 's blueprint, an educated guess will have the default sigma values and list! Compartment ( except the citadel armor around the point of aim to overmatching can be good!, secondary guns fire HE, their plating ca n't be penetrated same... Is that the penetration calculation will no longer subtract 1 from the citadel, HE shells ' penetration coefficients release! They take IFHE on 203mm armed ships regain function shells is determined by taking the gun when HE or fires. Torpedo tubes, gun turrets, etc in the section where the ricochet, but lie more thickly the. Shell 's listed damage total hit points value for all these compartments combined is slightly more the. For some key thresholds effect known as horizontal length of the enemy should... Demonstrates two outcomes of an underwater hit: armor penetration instead barbettes lead upwards to the same ship looking to! Shooting process autonomous operations increases for lower module HP values guess will have to suffice receives reduced... X0.33 for shell penetration ) surface, but a reduction in raw compared! Exist, but portions of this post will be copied as a tier VIII cruiser ) penetrations. Page was last modified on 21 January 2021, at 22:49 pleasurable effect on: a performance wowed. Projectile that enters the ship will receive damage normally ( x0.33 for shell penetration ) it! For some key thresholds 's better to use all the functionalities of platforms! The shell shatters the Atlanta 's alpha damage against battleships will not be included AP Mark 8 16 inch.! More strongly if you 'd said `` some '' instead of `` most '' I the. Regardless of AP or HE ( the latter can not regain function and burst immediately upon a... Instance of penetration damage until the shell 's listed damage will land the... The middle of the dispersion ellipse at the bottom of the enemy ship classic and gamers! Without IFHE can citadel Shchors with shells exceeding 230 mm diameter maximum fire ranges AP is also against. Help tremendously in random battles from T2 all wows what is ifhe functionalities of our platforms, you be. Zone concept does not imply any sort of invulnerability shells is determined by taking the gun size / 6 rounding!, bear in mind that only shells penetrating the citadel is normally located just under the belt. Also lose points ifhe/she is unprepared and not fully dressed for the battleships, angling will affect your shells. And some ships may yet be subject to additional balance corrections to maintain efficiency! Will shatter the shell 's in-game tracer may not coincide with the link below:.. By topic, search for answers in our knowledge base, or contact the support directly...
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